Independent studio · Naarm / Melbourne
We build things
& solve problems.
Figment Labs is a studio for business and the arts. Software, tools and the occasional beautiful mistake — for clients, for culture, and for ourselves.
- Software & product
- Creative technology
- AI & automation

What we do
Three kinds of trouble we get into.
For business
Custom software, internal tools, automation and AI where it genuinely helps. We find the thing quietly costing you hours — and build the thing that kills it.
For the arts
Websites, interactive pieces and creative technology for musicians, galleries and cultural projects. The strange briefs are the ones we fight over.
For ourselves
We can't stop making things. Some turn into products, some just scratch an itch, and a few — the ones below — end up out in the world.
Selected work
Things we made because we wanted to.
Our own projects, out in the wild. Most client work stays behind the scenes — more below.
- 01
musictaste.space
Our own · Web app
Your listening history, turned into a portrait of your taste — and a way to compare it with your mates.
2024 - 02
taxboy
Our own · Web app
Australian tax, minus the dread. Plain-English answers instead of a 40-page PDF.
2026 - 03
pindrop
Our own · Product
Drop a pin on the places you love. Find the people who love them too.
In progress
…and the rest lives quietly inside other people's businesses. A lot of what we build is internal or private — it's not really ours to show off — but it's where a lot of the best work happens. Happy to talk you through it.
We build for clients, too
A senior team that can look at your whole operation — then actually build the fix.
Custom software, internal tools, AI and integrations for Australian businesses. No account managers, no handoffs — you deal with the people doing the work.
4 hrs → 15 min
Weekly reporting, automated
0 → App Store
A product, blank page to launch
1 custom CRM
Built around how they actually work
A decade shipping software with teams like these
Got a problem? Good — we like problems.
Tell us what's going on. First conversation's free and usually pretty useful — no pitch, no deck, no obligation.